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Darkest dungeon affliction history
Darkest dungeon affliction history








darkest dungeon affliction history

Virtuous heroes are forbidden from using Shard Dust, presumably to not trivialize its Virtue chance debuff.Īll Virtues increase Stun, Blight, Bleed, Disease, Debuff, and Move Resist by 25%. Since it is a shared attribute, it is not listed in the table below. 25% - Heal self for 10% of hero's MAX HP.25% - Buff one other hero for +10 ACC, +10% CRIT.Possible actions on the start of a hero's turn, called "act-outs," cannot happen two times in a row for the same hero, and two different heroes cannot have act-outs occur back-to-back.

darkest dungeon affliction history

To encourage the use of Stress-based teams, all heroes in this game mode have a base Virtue chance of 0%, although this can still be raised through the use of Trinkets or buffs. Notably, the Crusader's modified Inspiring Cry can give a +15% Virtue chance for 5 turns, so there is a slight hope for a stressed hero to turn Virtuous and turn the tides of battle.

darkest dungeon affliction history

When a hero turns Virtuous here, their Stress goes down to 80 instead of 40, so it's still possible for a Stress-focused opponent to keep pushing the target to a heart attack. Virtuous heroes also can suffer from heart attacks like normal - they will retain their Virtue, but fall to Death's Door and have their stress reduced to 170.










Darkest dungeon affliction history